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Otaku to you |
(1993) WIRED 1.1 (
article by Karl Taro Greenfeld | html by Kueixin )
The Incredibly Strange Mutant Creatures Who Rule the Universe of Alienated Japanese Zombie Computer Nerds |
Three years ago, the serene
Tokyo bedroom community of Hanna was shaken by a series of grisly crimes.
Four
pre-teen girls were abducted, molested and mutilated in a serial killing-spree The New York Times described as so “un-Japanese”. But the perpetrator, who had sent bone and teeth fragments to the grieving families, couldn't have been more Japanese. The murderer enticed the children to his six-mat in Saitama, then molested and murdered them, recording the gruesome details of his deeds on the hard-drive of his computer. When police finally caught up with Tsutomu Miyazaki, they found the 27-year-old living in two realities. By day he was a sullen apprentice at a local print shop. By night he lived out the fantasies he had internalized from avidly watching his collection of more than 6,000 slasher videos and pornographic manga, or Japanese comic books. In defense of his warped client,
Miyazaki's attorney claimed that video and reality had merged; Miyazaki
couldn't tell gory fact from gory fiction. After Miyazaki's much-publicized
trial, one thing was clear: A new generation of anti-social, nihilistic
whiz kids had arrived. Dubbed the otaku-zoku, or otaku for
short, these are Japan's socially
First identified by SPA! magazine
in 1986, the otaku are Tokyo's newest information-age product. These were
Zero, 25, is a self-proclaimed otaku who flunked out of Keio University's math department because he didn't like being ordered around by teachers to whom he felt superior. “They couldn't deal with someone like me”, he recalled. “Now I'm independent and I don't need to deal with anyone like them”. Zero's life now revolves around
computer games. He only ventures out of his six-mat in Kawagoe to acquire
new game-boards, the green, maze-like “minds” taken from commercial arcade
games like Galaga or Space Invaders.
Zero often dresses in a plain white T-shirt and ill- fitting jeans rolled up about six inches. He doesn't look you in the eyes when he talks; he answers quietly with his face to the floor. His face possesses gentle features, but it is sickly pale. He makes his living as a software trouble-shooter, looking for problems in new software before it hits the market, earning 350,000 yen (about $2,800) a month. He works in his murky home, where the windows are permanently covered with yellowing newspaper to block out the sunlight. “I've always liked playing games. As a boy, I preferred video games to other kids”, Zero offered. “So I understand technology. I'm more comfortable with computers than human beings.” Finding the malfunction of a computer program or game is thrilling because I'm basically exposing the phony computer experts who invented the game in the first place”, Zero says. He threads his way over the tatami floor, which is a high-tech junkyard of old computer circuit-boards, obsolete monitors, archaic disc drives and a spluttering coffee-maker. He strips down to a white T-shirt and striped boxer shorts - dressed for company, though you wouldn't know it. Zero sits on a swivel office chair and clicks on his Quadra 900 Macintosh PC with 240 megabytes of storage attached to a keyboard which Zero has remodeled to conform to his own idea of how a keyboard “should have been laid-out in the first place” As he waits for the computer to boot, he scans the rolls of newly arrived faxes. The first is from his “buddy”
Kojack. It's a chart of a mid-seventies Bay City Roller tour of Japan,
including tour dates, attendance and play lists. Zero is impressed. Another,
from Piman in Aomori, announces he is selling a
Zero gets busy. He disseminates a warning through his computer modem that flashes on terminals from Hokkaido to Kyushu. He warns other otaku on the Eye Net computer network to be on the lookout for some poser named Batman pushing stale info. For those few moments - as Zero's invisible brethren attentively scan and store his transmitted data - he is no longer a wimp. He's a big gun, a macho man in the world of the otaku. Information is the fuel that
feeds the otaku's worshipped dissemination systems
- computer bulletin-boards, modems, faxes. For otaku, the only thing that
matters is the accuracy of the answer, not its relevance. No piece of information
is too trivial for consideration: For instance, for a monster otaku - an
otaku into TV and manga monsters - the names of the various actors who
wore the rubber suits in an Ultraman episode where Ultraman is conspicuously
shorter than in other shows is precious currency. For military otaku, it's
the name of the manufacturer of 55mm armor-piercing ammunition for the
PzkIII Tank. For idol otaku - fanatics
Although Zero spends most of
his waking hours exchanging information with fellow otaku-zoku, Zero only
knows
Zero speaks of Kojack, who he
has also never met in their five-year, fax-driven “friendship”. Besides
being a computer-game otaku, Kojack is an idol otaku. Idols (idoru),
those interchangeable performers, are the bread
But Kojack isn't interested
in the successful idols. Nor does he care that idol music sucks. All he
really wants is all the information he can get about Miho Nakayama - a
cute-as-a-button, up-and-coming idol. Of course he needs to know the obvious
data like her star-sign, blood- type, favorite foods and what her father
does for a living. But he will delve much further for arcane and perverse
factoids like her bra-size (75A - relatively small), any childhood diseases
she may have had (Chicken Pox), or which assistant sound engineer would
have been used on the “Sugar Plum” single if he had been available. Kojack
scours celebrity magazines, he accesses a “Nifty Serve” bulletin
The point for Kojack will not
be the relevance of the information, nor the nature of it, but merely that
he got it
Their obsession with gathering may, at first glance, seem no different than the fanaticism of collectors of rare books or ukiyoe woodblock prints. But it is as if instead of trading actual items, book collectors were to trade only information about a particular novel. (Did you know that Hemingway's original manuscript of For Whom the Bell Tolls was returned because of insufficient postage?) The objects themselves are meaningless to otaku - you can't send Ultraman or a German tank through a modem. But you can send every piece of information about them. The otaku are an underground (subculture), but they are not opposed to the system per se”, observed sociologist and University of Tokyo fellow Volker Grassmuck, who has studied the otaku extensively. “They change, manipulate and subvert ready-made products, but at the same time they are the apotheosis of consumerism and an ideal workforce for contemporary capitalism.” “The parents of otaku are from
the sixties generation, very democratic and tolerant. They want to understand
their children”, Grassmuck continued. “But the kids purposely look for
things their parents can't understand. In
Then there's the murderous Miyazaki,
but he had communication problems of a different sort. He was an outcast
“Because of his case, people still have a bad feeling about us. They shouldn't. They should realize that we are the future - more comfortable with things than people,” Hachiro said. “That's definitely the direction we're heading as a society.” Many otaku make their living
in technology-related fields, as software designers, computer engineers,
computer graphics artists or computer magazine editors. Leading high-technology
corporations say they are actively recruiting otaku types because they
are in the vanguard of personal computing and software design. And some
otaku-entrepreneurs have already made it big. Self- proclaimed “Otaku Mogul”
Kazuhiku Nishi is the founder of
However, Abiko Seigo, a manager with the same corporation, complains that while they excel in front of the computer, otaku-types easily lose sight of company goals beyond the project before them. They can also be lousy team-players, unable to communicate verbally with their non-otaku co-workers - and in the corporate world, the team mentality still pervades. If Taku Hachiro is right, and the otaku are the men of the future, how will these chronically shy people reproduce? What about the sex-lives of people who admit their terror of physical contact with another human being? “Masturbation is better than
conventional sex,” claimed Hachiro, a self-admitted virgin. “I guess I'm
frightened
“I don't know if it's fear so
much as a matter of getting along with objects better than people,” Hachiro
said.
It is therefore unsurprising that otaku are fascinated with new technology such as virtual reality or digital compression as it connects to pornography. The sales potential for techno-driven, ultra-real pornographic and violent experiences via the computer is so great that computer engineers - freelance otaku as well as corporate programmers - are furiously designing software that will satisfy an otaku's “sexual” needs. Although some otaku wait - no doubt breathlessly - for the development of sexy technology they can plug into their underwear, black-market programmers already sell “seduction” and “rape” fantasy games through otaku networks. In December, a software company in Osaka, whose product was deemed “obscene” by the powers that be, was raided and their stock of ultra-graphic pornographic “games” was confiscated. Perhaps police have good reason to worry. International computer networks like CompuServe are already online as efficient and low-risk international smuggling routes for sexually explicit pornographic images - showing pubic hair is illegal under Japanese obscenity laws. The police are only now beginning to crack down on this type of smuggling. A spokesman at the Osaka Police Department says plans are on the board to increase monitoring of computer bulletin boards used to distribute and sell illegal pornography. But he is not optimistic. “Much obscene material is already being transmitted by facsimile over phone-lines and is therefore virtually impossible to monitor,” the spokesman explained. “However, we believe that we can choke distribution of some pornography if we can censor the bulletin boards.” The Osaka police department
has considered one strategy to clamp down on otaku porn networks: hire
otaku policemen. “We would probably be more effective in combating crime
if we could train reformed otaku,” the
But as things stand, the otaku
are indeed making their mark as work-loving employees in high-technology
industries. And, as the constant stream of new hardware and software becomes
crucial to competitiveness in all
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Examples of the different flavors
of otaku fetishism
Manga Otaku
Monster Otaku
Military Otaku
Tropical Fish Otaku
Imperial Otaku
Cartoon Otaku
Idol Otaku
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related links (soon to be updated)
News and Media > Magazines > Alternative
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Literature > Books > Gibson/W > Cyberpunk :: idoru |William Gibson's novel revolving around an idoru, or "idol singer" This page was last updated 04 10 01, with no regularly scheduled updates. |
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